Virgil has fallen. His friends search desperately for him under the rubble of the dwarven tomb. Perhaps they can rescue him, perhaps they can bring him back. ——— WHERE TO START The best place for new listeners to jump aboard …
At the end of a long dangerous road, the party has found the lost Emperor. But their journey is not yet complete. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of …
At last the party ventures into Golgarom. Their quest - to find, confront, and defeat the Heart of the Void, the power that overthrew the ancient dwarfs and has threatened the Empire since time immemorial. ——— WHERE TO START ...
The party has found a side passage into the center of Golgarom. Sneaking through darkened passages they quickly and silently dispatch small evil spirits. But now they prepare to race against agile, intelligent foes to take th...
The vast and silent dead city of Golgarom stretches before the party. Evil is out there in the dark, restlessly searching for intruders. The party sneaks cautiously forward, seeking in the vast darkness the heart of the void....
The party has dipped into a stygian lake deep within the dead city of Golgarom, seeking the source of some alien and evil magic. Dangers lurk within in the dark unlit water. PS Merry Christmas!! ——— WHERE TO START The …
The party counts their losses as the dead aboleths sink to the lake bottom. Mysteries and dangers await. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of Chapter VII. Aggressive Negoti...
The party wanders the streets of Golgarom, seeking clues to the location of their quarry, and information to help them defeat it. ——— WHERE TO START The best place for new listeners to jump aboard is at the beginning of …
The party has tracked the source of the ancient curse to its origin. They will destroy the heart of the void forever, or die trying. ——— WHERE TO START The best place for new listeners to jump aboard is at …